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Latest Threads
2nd part of oceanic futur...
Forum: Foe City Planner
Last Post: ingwe
Yesterday, 12:21 AM
» Replies: 1
» Views: 44
login problems
Forum: Foe City Planner
Last Post: ingwe
05-15-2017, 04:16 AM
» Replies: 20
» Views: 4,307
English
Forum: Foe City Planner
Last Post: ingwe
05-13-2017, 02:38 AM
» Replies: 5
» Views: 4,381
Import Dunarsund
Forum: Discussions
Last Post: ingwe
05-09-2017, 04:15 AM
» Replies: 3
» Views: 170
Unable to create new city
Forum: Foe City Planner
Last Post: jampots
05-04-2017, 03:03 PM
» Replies: 12
» Views: 450
New world US Xyr
Forum: Foe City Planner
Last Post: ashphd@bellsouth.net
05-04-2017, 02:38 PM
» Replies: 4
» Views: 285
city import failed
Forum: Foe City Planner
Last Post: ingwe
05-04-2017, 02:15 PM
» Replies: 57
» Views: 11,617
Importing City
Forum: Discussions
Last Post: patrizi1710
05-04-2017, 06:02 AM
» Replies: 10
» Views: 1,540
1 year anniversary!
Forum: Announcements
Last Post: ingwe
05-04-2017, 04:42 AM
» Replies: 0
» Views: 175
Great tool
Forum: Discussions
Last Post: ingwe
04-29-2017, 02:15 PM
» Replies: 1
» Views: 117

 
  2nd part of oceanic future
Posted by: cleopatra - 05-19-2017, 08:25 PM - Forum: Foe City Planner - Replies (1)

could you please add the 2nd part of oceanic future into foe city planner? thank you in advance Smile

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  Import Dunarsund
Posted by: majsen2004@gmail.com - 05-04-2017, 05:18 PM - Forum: Discussions - Replies (3)

Hi. 
I'm able to import all my cities at the danish server, but NOT Dunarsund at the us server.
Is that right?

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  1 year anniversary!
Posted by: ingwe - 05-04-2017, 04:42 AM - Forum: Announcements - No Replies

It's our anniversary today - we are 1 year now! During this time, we've got almost 40000 registered users who created around quarter of a million of cities! This is 160 billions of city entities and roads! Thank you everybody for using Foe City Planner! =)

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  Great tool
Posted by: Rondrasil - 04-29-2017, 11:05 AM - Forum: Discussions - Replies (1)

Thanks for the great work, without this tool the change into a new age would be very annoying in foe.

I became patreon to support this work.

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  Unable to create new city
Posted by: foe999999 - 04-25-2017, 12:29 AM - Forum: Foe City Planner - Replies (12)

Hello, I've loved using Foemanager since I found it; very helpful.

Unfortunately, for the past several weeks, whenever I try to create a new city, after entering the necessary information, it comes back with "hamandeggs has NOT been created."

City name: hamandeggs
language: English
world:  Jaims 
user name: foe999999

I've tried on Safari (my default browser, as I play on MacBook Air); Chrome and Firefox.  Additionally, on Safari, the box where I'm supposed to fill in the above info to create a new city is all Cyrillic characters, even though I have the English language flag icon in the upper right  corner set. 

I've uploaded the latest flash and Adobe updates as well.

Hope you are able to help, especially as I try to place new Great Buildings!

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  Search button
Posted by: kutu - 04-24-2017, 05:09 AM - Forum: Ideas - Replies (1)

Hello!

First of all say that i totally love your FOE planner, its amazing!

As a possible improvement, would it be possible to add a search/filter functionality to be able to find the desired building fast? Sometimes its not clear where to look for a building, specially the ones released ant special events.

Thanks!
Kutu

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  Beta Server access
Posted by: Chance Macklin - 04-22-2017, 10:48 AM - Forum: Discussions - Replies (1)

I there a way to load in my city from the beta server?

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  Release notes - 0.9.23
Posted by: ingwe - 04-22-2017, 06:40 AM - Forum: Announcements - No Replies

- moved to another server
- added new city entities
- added more GB levels

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  Iron age buildings 'flying' atop their footprint positions
Posted by: Kaptajn Gak - 04-17-2017, 04:20 PM - Forum: Foe City Planner - No Replies

Hey. Several buidings, at least from the Iron Age, are appearing in-adjacent and atop their actual positions - as in 'flying' up the air. This accounts for many of the iron age buildings. Butcher, victory statue, ebony woodchop, iron works, and many others. Possible more from other ages too, but this is only what I witnessed from a few minutes toying around. Their visual representation is very loose from their actual placement - I'd suggest this a bug to be fixed.

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  Lighthouse of Alexandria bonus
Posted by: pub - 04-17-2017, 04:17 PM - Forum: Foe City Planner - No Replies

Hi,
I just wanted to report a bug concerning the Lighthouse of Alexandria.
The bonus to supply production is not taken into account.
I should see a 60% increase when building the Lighthouse but it doesn't happen.
Thanks for the great job, your site is great ;-)
The Lighthouse of Alexandria Lighthouse of Alexandria

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